- [Steve Wright] This is Steve Wrightwelcoming you to my VFX Master Course: Keying.The first in a series of master coursesfocused on essential skillsin visual effects compositing with Nuke,skills you need to get and keep a job.This master course is a grand tourof green screen and blue screenkeying and compositing techniquesthat's intended for intermediate Nuke artists.You can do this course with compositingsoftware other than Nuke,but floating point math is an absolute requirement.In this course, we'll cover everyaspect of keying, spill suppression,color correction, compositing workflows,and a myriad of techniques for solvingedge problems and sweetening the comp.
These are techniques I've accumulatedduring my 20 years of production experienceon over 70 feature films.To produce the first truly comprehensive courseon the complex subject of keying.I've also leveraged my deep understandingof the math and science of compositingfrom my book Digital CompositingFor Film and Video.To add powerful new techniquesto solve some of those vexing problems in keying.Mastering the keyer nodes is simply not enough.This course is all about the largerart and science of keying.
It's not about the keyers themselves.The assumption is that you arealready familiar with the keyerslike Keylight and Primmatte.If not or you wish to brush up,I've collected all my keyer tutorialsinto chapter 12, the keyer tutorial appendixat the end of this course.One very important technique we'll learn aboutis preprocessing the green screenin order to sweeten the clipso that your favorite keyer can pull a better key.In that chapter, I demonstratethe truly awesome screen correctiontechnique that replaces the unevengreen screen or blue screen backingwith a perfectly uniform colorthat every keyer will love.
Some of what we need to key for visual effectsis not a green screen or a blue screen.So, there's an entire chapter onother keying techniques such asLuma Key, Chroma Key, Channel Keysplus a couple of keying techniquesthat I'll be you've never seen before.There's an entire chapter onstill suppression that goes intoexactly what is going on insidethe D-spill operation, multiple D-spill techniques,and the art effects to watch out for.I also reveal my proprietary adaptivedespill technique which will give youperfect edges in every comp.
Nuke all the tools you need to get the job done, no matter how you’re working. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. Efficient, collaborative workflows lie at the heart of the Nuke range.
A critical part of any visual effects shotis photo-realistic color correctionso that all of the layers appearto have been shot togetherat the same time in the same light space.We'll see how the various colorcorrection operations affect boththe picture and the pixel code values,then focus on a professional work flowthat will help you to get a hero shot every time.There are also workflow examplesthat show you how to take the varioustechniques of keying, spill suppressionand image blending, then integrate themtogether for great composites.
We'll see a variety of techniquesfor sweetening the comp with light rep,edge blending, interactive lightingand even artist generated shadows.We'll also see a variety of methodsfor fixing the discolored edgesthat have vexed artists for years,including an astonishing techniquefor completely replacingthe discolored edges with picture perfect pixels.Following that is an entire chapterdevoted to special keying problemslike hair, motion blur, smoke, fireand even tips on how to cope with bad video.
![Foundry nuke keying 3d free Foundry nuke keying 3d free](https://i.ytimg.com/vi/YTRmzMIZD_o/maxresdefault.jpg)
I'm sure that you've watched many tutorialson keying this shot or that,but when you sat down to do your own shot,you found problems not covered in those tutorials.That will not happen after taking this course.You will finish this coursewith a library of powerful techniquesthat will help you to becomea master keyer.Now, let's get started.